Dave Tonnesen
Research Scientist, Starlab
and FoAM, Brussels, Belgium
“Sketching of 3D Shapes”
We show that it is currently possible to interactively model complex
3D geometric shapes in a virtual environment in real time. Our
implementation uses virtual shaping
tools that follow 3D position and orientation of the artist's hand using
a six degree of freedom stylus. The tools mimic real world objects
by directly deforming the geometric model based on collisions between
the tool and model, such that the model locally deforms to the shape
of the tool. This talk will also discuss the physically inspired
models of deformation using dynamically coupled particle systems.
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